Robin Arnott

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Robin Arnott
Robin Arnott.png

Aliases None
Occupation Developer
Affiliations Independent

Robin Arnott is an audio designer and game developer who developed Deep Sea, released in 2010, and SoundSelf, scheduled for 2014.[1][2] Both games focus mainly on audio, with Deep Sea being audio only and SoundSelf featuring audio accompanied by abstract visuals. He also did sound design for Antichamber.[3]

IndieCade

Between October 9–12, 2013, Robin Arnott was the Indiecade 2013 Night Games curator, which meant he was responsible for selecting games for the Night Games festival, an open air arcade.[4] Arnott chose Zoe Quinn's game Depression Quest for inclusion in this festival,[5] giving it valuable exposure as well as being an honor used as selling point for Depression Quest.[6] Arnott was on friendly terms with Quinn before the festival occurred:

  • Quinn helped Arnott promote SoundSelf's kickstarter on March 28, 2013.[7]
  • They discussed their brains "getting along" on 3 April 2013.[8]
  • On August 14, 2013, Quinn agreed to help Arnott set up a SoundSelf installation at Burning Man festival.[9]

All of this led to suspicion that Arnott's friendship with Quinn influenced him in selecting Depression Quest for Night Games.

Conflicts of Interest

  • Leigh Alexander of Gamasutra covered SoundSelf when it was an IGF finalist in February 2014[10] without disclosing any sort of relationship to Arnott, despite having had friendly twitter conversations as far back as one year prior,[11][12] and going out for drinks with him and Zoe Quinn less than one month afterwards.[13]
  • Griffin McElroy of Polygon covered SoundSelf's Kickstarter on March 8, 2013,[14] then did so again one month later on April 5, 2013[15] because Robin Arnott asked him to.[16] The two are also friends on Facebook.[17]
  • Chris Priestman of IndieStatik published six articles about Antichamber on one day, January 31, 2013.[18][19][20][21][22][23] He later wrote about SoundSelf two months later on March 8, 2013.[24] The two are also Facebook friends.[17]
  • Nathan Grayson mentioned Robin Arnott and his game SoundSelf six times in a three month period between March 31 and July 9, 2014,[25][26][27][28] including two conspicuous name drops in articles having nothing to do with Arnott or his game.[29][30] Based on Arnott's facebook profile, he's been friends with Grayson since as early as March 2013.[31]

References